Board Thread:Out-of-Topic Threads/@comment-30157565-20141116213612/@comment-7855715-20141126012952

TheMCGamer wrote: Minja536 wrote: TheMCGamer wrote: What? It's OP. Maybe for an unupgraded full clip it starts from 50 damage, to 75, 100, and rises to 135 at max. Each damage period lasts for 25 Solar rounds, and so after 25 shots it rises to the next damage level. Which, if done properly, can (If the stock ammo is raised to 100) do a whopping 9000 Damage! Sadly, it's not over 9000, but when UPGRADED, it begins at 75, to 100, to 130, to 150, with a capacity of 200, and a damage period switch of 50 rounds, which means it can do a absurd 22,750 DAMAGE! HOLY SHIII! That could have killed hacked Amwl with a full one mag. Damn. Super OP, indeed...

But to hopefully balance, it would be SUPER INACCURATE, Have a long reload, and maybe remove splash. How about an extremely slow reload? Like 8 seconds? 10.